Tuesday 31 March 2009

Sound in Games

Sound in games

We all love a great gaming experience, there are different things which contribute to the game which make it a good experience, and sound is one of them. Sound does many things in a game as it does a film, as it tries to put you into the game, that’s what modern games are trying to achieve these days is it not?.

Sound sets the atmosphere. Different tempos and beats create different eras and feels, for instance a soft slow and gentle beat which may quicken for a love scene to something loud, fast and heavy for an action moment say in a war game. And then of course you’ve your sound effects to objects and people in the games. Bones breaking to a car exploding their all there to make you feel and make it seem as if your there experiencing it for real, why do you think surround sound was invented? All these little are there to make things so much more entertaining and real, even full length tracks get people into the game setting the mood of things and at times making you feel as if your almost dancing in the game to the music. People such as Joe Hisaishi, Yuzo and Jasper Kyde make tracks just for games and make our gaming world so much better, some songs you’ll find are great to game to my personal favourite is time to dance by panic at the disco, makes me think I’m playing Kingdom Hearts 2 again which also to me has an amazing sound track.

Now if sound/music can make you do and feel like that then surely they’ve done their job brilliantly whilst making the game, sometimes I wonder if they come up with the music before they even think of the game.

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